Rewrite the whole event system to be handle by the realm server and synched to all zone servers
Rewrite the whole animation tool to compile big asset maps instead of having too much separate files
Write a mapping tool that will handle the map making, but also compile static layers like map backgrounds, to have as little assets to load as possible (in term of number, not size)
Fix major crashes
Build a0.02.015 - 16/05/2026
Fixed a crash when a player try use a portal in a map that have no portals
Zone instances now auto restart when they crashes
Fixed a bug when going to a map on a separate zone from a line number higher than the max number of line on the targeted map would put your character in an empty map
Build a0.02.014 - 14/05/2026
Fixed dungeon's internal tickrate not working
Fixed Tree stump crash when trying to spawn an entity
Fixed some skins animations not properly loading (haircuts, mount, wings ect)
Build a0.02.013 - 14/05/2026
Dungeon's lobby now properly get destroyed when destroying a group or using "Back to hall" button
Expeling a player from a group while doing a dungeon now properly synch from main realm to ongoing instance and remove the player from the instance's map
Fixed a crash on the weekly reboot
Fixed some crashes on bosses / World Bosses combat IA
Fixed daily and weekly reset
Fixed dungeon 50, 70, 80 and 90's scripts that prevented player's progress
Fixed war cry AOE collision detection
Fixed mob's aggro
Build a0.02.012 - 10/05/2026
Fixed whirlwind tick interval from a second to 1/3 a second
Build a0.02.011 - 10/05/2026
Fixed a group disband character crash
Auto characters now properly auto relog after a server reboot
Auto characters now see the auto icon on their heads (only local, others don't see it)
Build a0.02.010 - 10/05/2026
Fix: When the server reboots, you can now properly choose tour character again to relog instead of refreshing the page
Fix: You can now take items from your mails
Fix: You can now delete items from your mails
Build a0.02.009 - 08/05/2026
Upgraded auto windows with pretty much all updated made on WF before leaving
Updated the damage maths to what it was on the PTR before leaving
Build a0.02.008 - 08/05/2026
Fixed a databse cache probleme causing your character to sometimes rollback after reloading
Fixed Surge
Build a0.02.007 - 03/05/2026
You can now properly login onto multiple character from the same account at once
Fixed chat notice acrtoss all the realm crashing all zone instances
Fixed Wizardry Lord crash
Fixed player data being erased when logging out after a levelup
Build a0.02.006 - 02/05/2026
No more kick after 10 minute of being inactive
Fix NPC IA glitch when chasing players causing the NPC to disapear
Still broken :
Sometimes, the character is not being properly saved and the character data is erased
Build a0.02.005 - 19/04/2026
Reworked the whole NPC IA with NPC States instead of big ass script
Fixed some mob missing or wrong drops on normal, elites and chiefs
Build a0.02.004 - 19/04/2026
Fixed the global chat message crashes when the message was sent from the system (notice, systeme, monsters talking ect)
Fixed some major crashes related to events (but they are still not working)
Build a0.02.003 - 18/04/2026
(forgot to keep this updated)
Configured and loaded all map up to 6th continent
Fixed some major crashes
Still broken :
Events breaks down the serveur when they try to start
A lot of code has still to be re written to multi server instances
Build a0.02.002 - 17/05/2025
Fix: some skills (like magic bolts) had their animation glitch and not rendering
Balance: to test it out, heal value is boosted by the cast time (1.5s => 1.5 coef, 2.5s => 2.5 coef)
Created zone instances
Added working admin commands (only global chat notice, add title and remove title for now)
Build a0.02.001 - 13/05/2025
(forgot to keep this updated)
Finished main database server code
Created realm data cache
Created zone instances
Build a0.01.001 - 09/03/2025
Creating empty server code base for auth and database